The data shows LiteBringer’s first week has an impressive success.
Provided there are no other dapps working on the Litecoin blockchain, it had been difficult to predict how the brand new PC game LiteBringer would certainly perform.
This difficulty was exponentially boosted as LiteBringer demands each user to down load and sync the game software program on their PC in order to make an account.
To actually play the game furthermore requires users to send a few Litecoin to their game pocket, although small fractions associated with Litecoin have been made available with a faucet paid for by the creator CipSoft.
Yet, as the data shows , LiteBringer’s first week continues to be remarkably successful.
Indeed, the game currently ranks in the top five when it comes to weekly activity when ranked towards all blockchain games .
Even more considerably, the growth shows simply no signs of slowing down.
LiteBringer officially launched on 15 Sept, although it was available just before that date.
At the time of writing, the amount of unique wallets (effectively users) interacting with the game on a daily basis has been 974, with a daily development rate around 20%.
If that price continues (obviously a big assumption), LiteBringer would be the second most widely used blockchain game next week, and turn into the most popular blockchain game within two week’s time.
Similar to growth within the number of daily users, every day transactions have experienced strong development.
The number of transactions per consumer is also rising; up through less than 100 to around a hundred and fifty daily.
This suggests that the greater they play, the much deeper the involvement players are usually experiencing.
The greater transactions generated per gamer, the more quests – as well as other on-chain activities such as trading on the marketplace – are now being carried out.
Of course , this is very earlier data and it’s not possible to predict how long this particular growth will continue, and exactly what will happen when the game gets to its long-term sustained amount of audience.
But what is clear is the fact that LiteBringer has demonstrated that will players remain interested in blockchain games as long as they are available and provide an immersive encounter.